Project: Elements

March 2020

August 2020

University

Sommersemester 20

Project: Elements is a game that has been made as a group of four. It was made for ‘Computer Graphics’ using C# and OpenTK.

My role in our team was the programming of the View-Component that allows the game to display its contents using OpenTK, a C#-Wrapper around openGL, Collision Detections and the World Generation. The World Generation was made using Simplex Noise. I was also responsible for Maintaining and Setting Up our Project Management Environment, TFS.

This project is a submission for ‘Computer Graphics’ and ‘Software Engineering’. In the scope of ‘Software Engineering’ we had to use Scrum. Here I assumed the roles of a Product Owner and Developer. (The roles overlapped due to the small team size)